11.02.2019
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Microsoft Visual Studio For Mac Gtk Rating: 6,9/10 827 votes

Gtk# on Mac using Visual Studio 2017 April 12, 2017 A preview version of Microsoft's Visual Studio 2017 got released for the OSX platform last March 15, 2017. Since that time, I've been using it to develop cross platform applications. Like many, I did not have the time to study Objective-C or Swift. Instead, I had to quickly learn C# on the job. I have tried configuring gtk+ on visual studio but doesn't work properly., Can anyone suggest me with a proper solution, as how to install gtk on Visual studio 2010 visual-studio-2010 visual-c++ configuration gtk.

Im very new in Mac development environment. I installed Visual Studio for Mac, and created a new solution.NET/Gtk 2.0 project to build a GUI file rename tool. I created the tool. However when I build it in debug and release, it generates.exe file which I can only run with the shell. However, I need to build this program in app bundle so that I can send it over to other users and they can run it by clicking on it. Is there any way to accomplish this?(I have spent a few hours on this but couldn't see a clear document that explain to me.

Microsoft Visual Studio For Linux

If nothing works then I need to rewrite it in Java). Thank you so much in advance! Assuming Mono is installed on all of your target machines then you can put together (manually) a.app package folder that will run your.exe file when a user double-clicks on it.

There's a certain set of things you'll need to put in the.app package, one of which is a command shell file that will kick-off your.exe and will be executed when the.app is run. Visual Studio Mac and Xamarin Studio and MonoDevelop are all basically different twists on the same thing, MonoDevelop. VS mac and XS have extras but the basic underlying IDE is MD.

Windows

Mac to pc file converter.

Whichever of these products you use to compile your code is unlikely to churn out anything different to the next. The structure of the basic.app folder: MyApp.app +-- Contents --- Info.plist +-- MacOS --- MyApp --- MyApp.exe +-- Resources --- MyApp.icns The contents are as follows: Info.plist is a Mac OS specific XML file that contains a description of your.app package. It will look something like this:

This is what it might look like: #!/bin/sh DIR=$(cd '$(dirname '$0')'; pwd) MONO_FRAMEWORK_PATH=/Library/Frameworks/Mono.framework/Versions/Current export DYLD_FALLBACK_LIBRARY_PATH='$DIR:$MONO_FRAMEWORK_PATH/lib:/lib:/usr/lib' export PATH='$MONO_FRAMEWORK_PATH/bin:$PATH' exec mono '$DIR/MyApp.exe' Hope this helps. Cheers, Martin.

Visual Studio On A Mac

A preview version of Microsoft's Visual Studio 2017 got released for the OSX platform last March 15, 2017. Since that time, I've been using it to develop cross platform applications. Like many, I did not have the time to study Objective-C or Swift. Instead, I had to quickly learn C# on the job. I consider C# to be an interesting choice for three reasons • It is supported on Mac and Linux platforms via the Mono framework • In theory, source code with little or no modification can be cross compiled on other platforms • Gtk is available on Windows/Linux/OSX.